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Warframe limbo banish riftbound
Warframe limbo banish riftbound











warframe limbo banish riftbound warframe limbo banish riftbound

This would allow limbo players to be more selective on this ability, and keep it from being over shadowed by Cataclysm when needing to synergize with the rest of his kit. (** Much like how holding cast on Hydroid's tentacle swarm affects the range of his AoE) If there could be one minor adjustment to this targeting mechanic, I'd call for this: Click-casting banish to target only enemies, charge casting** ( 0.7 to 1 seconds?) to branch out to allies as well. I either have to rift jump myself to rebanish them or let them execute the right maneuver to jump back out to reenter the fighting. It forces these banished allies out from the bulk of the fighting by this little mistake, and could even cost our whole squad our momentum. It's a bit of a nuance towards me and allies alike whenever I'm trying to seperate enemies across the rift to even a playing field, when I just so happen to banish allies alongside those enemies I'm trying to target. It stems from his 1st ability, Banish, and a bit of an inconvenience from the Cone-of-Effect targeting it has. There is just one minor issue i feel is holding me back from being a better Limbo. i'm not here to suggest drastic changes to his mechanics, as I find him tactfully fun as he currently is. I've recently started playing as Limbo for a good spell, and while I have no previous knowledge to how he was before his rework, I have a good draw towards his current kit and play-style.













Warframe limbo banish riftbound